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Th driving is heavily arcade-based
How could it not be when your car can perform melee attacks? Similar to takedowns in Burnout, you can take out enemy/ opponent vehicles by slamming them either from the side or back. But while in Burnout this required speed and momentum to get enough force in your attacks, in Wheelman, all you need to do is get alongside the target and push the right stick in its direction. Doing so will violently thrust your vehicle sideways regardless of what speed you're traveling at or your momentum coming into the attack. It's not the most realistic-looking manoeuver, but then again, it fits right in with all the other over-the-top driving combat features. Besides the melee attacks, you can perform special attacks from within your vehicle. To be able to use these attacks, you must fill up your focus meter by driving fast, driving clean and performing handbrake turns. Once full, you can use that juice to perform either the aimed shot or the cyclone. In an aimed shot, time slows down and you switch to a cockpit view (otherwise unavailable in the game). You then get about 10 seconds in which you can take aim and shoot at your pursuers. This can be done by shooting at the tires or fuel tank, or taking out the driver. In the more chaotic car chases, the aimed shot is a welcome addition to your combat arsenal. The cyclone is similar to the aimed shot, except that your car will spin around 180 degrees first, allowing you to take out vehicles behind you.
Image: You can perform special attacks from within your vehicle
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